AI Insights · Timothy · October 2022
Top 5 iOS Tabletop Board Games in El Salvador: Q3 2022 Performance
In Q3 2022, Parchisi STAR led the iOS tabletop board games category in El Salvador, with notable performances from Chess - Play & Learn and La Guatoca: Drinking Games Hot.
During the third quarter of 2022, the iOS platform in El Salvador saw significant activity in the tabletop board games category. Here's a look at the performance of the top five apps in this category.
Parchisi STAR from Gameberry Labs showed strong performance throughout the quarter. Weekly revenue peaked at around $524 in mid-July and saw a general decline towards the end of September, ending at approximately $298. Downloads fluctuated, reaching a high of 559 in early August and tapering off to 424 by the end of September. The app maintained a stable number of weekly active users, hovering between 10.8K and 10K throughout the quarter.
Chess - Play & Learn by Chess.com experienced a varied quarter. Weekly revenue saw a significant peak at $181 in late August, with other weeks showing more modest earnings, ranging from $10 to $68. Downloads were relatively low, peaking at 102 in late June and averaging around 50 per week. Active users remained steady, mostly staying between 800 and 900, with a slight dip to 739 by the end of September.
La Guatoca: Drinking Games Hot from Yaiza Castillo Aguilar had a mixed performance. The app saw its highest weekly revenue of $37 at the beginning of August but had no revenue in several weeks of the quarter. Downloads were inconsistent, peaking at 145 in late July but frequently dropping to single digits or zero. Active users followed a similar pattern, starting at 234 in early August and ending the quarter at 160.
Chess ∙ by Optime Software LLC showed modest activity. The app did not generate any revenue during the quarter. Downloads varied, peaking at 57 in mid-September and dropping to as low as 8. Active users saw fluctuations, with a high of 75 in mid-September but generally remained around 50.
MONOPOLY: The Board Game from Marmalade Game Studio also had a varied quarter. Weekly revenue saw a peak of $92 in mid-July, with other weeks hovering between $28 and $68. Downloads were low, peaking at 40 in mid-July and dropping to single digits by the end of September. Active users followed a similar trend, peaking at 65 in mid-July and decreasing to 21 by the end of September.
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